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- Path: nntp-trd.UNINETT.no!lolsen
- From: lolsen@hsr.no (Lasse Olsen)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Hombre history - RISC selection
- Date: 9 Jan 1996 09:08:59 GMT
- Organization: UNINETT news service
- Distribution: world
- Message-ID: <4ctbbb$12h@dole.uninett.no>
- References: <john.hendrikx.43o8@grafix.xs4all.nl>
- NNTP-Posting-Host: gorina2.hsr.no
- X-Newsreader: TIN [version 1.2 PL2]
-
- John Hendrikx (john.hendrikx@grafix.xs4all.nl) wrote:
- : In a message of 31 Dec 95 Mattias Sandgren wrote to All:
-
-
- : >> 16-bit will look better most of the time, especially when you consider
- : >> that dithering is much more effective for 16-bit screens than it can be
- : >> for HAM screens.
-
- : MS> I wish I had 16 bit too.. Do all graphic cards use only 15 bits (5
- : MS> per cannon) or is one 6 bit? I heard GREEN used 6 while R & B used 5
- : MS> bits.
-
- : Usually gfx-card can do both 15-bit and 16-bit modes. The only difference is
- : that the 16-bit mode uses 6-bits for green.
-
- Sometimes yes, usually not. Apps rarely (if at all?) use the
- extra bit for green anymore (depends on your chipset too).
- It's more common to use it as an extra alpha-channel for
- image-manipulation and video overlay.
-
- : I would definitely trade HAM8 for 16-bit :-)
-
- Not on the Amiga. It wouldn't be as effective.
- Cheers...
-
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